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AfLIcTeDPosts: 36Joined: 09 Apr 2016, 23:06

Carpentry skill Line

through AfLIcTeD » 30 Apr 2016, 23:14


Out of all the new skills in the new skill trees, this is the only line the doesn"t make feeling to me.As that is friend don"t really require a devoted carpenter, due to the fact that anyone who has the Artisan skill deserve to chop down trees and you have the right to saw logs v 0 carpentry without quality loss. The only reason for a carpenter is for the things they have the right to make, which won"t it is in that lot really. Castle can"t also replant trees when they have reduced them down because forestry is in the agriculture tree. The carpenter really needs to be in regulate of the trees, what to reduced down and also what to replant. Thats a foresters job.Currently the carpenter has to wait for the farmer to end up or avoid what he is doing so he deserve to collect any kind of sprouts native the trees before they have the right to be cut down. Then as soon as they are reduced down the farmer will have to replant the trees after more than likely spending 3 or an ext hours planting crops.What I indicate is moving forestry come the carpentry heat so it will certainly be: Artisan->Forestry->Capentry->Bowcraft or war Engineering. This means not everyone can be a carpenter there is no investing in it and also they can likewise choose between bowcraft or warfare engineering, instead of needing to find out bowcraft before engineering(which provides no sense).
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AircoPosts: 698Joined: 02 Apr 2015, 12:41

Re: Carpentry skill Line

by Airco » 01 might 2016, 05:45


i execute agree the forestry have to be part of carpentryi would certainly go for artisan-> carpentry -> forestry and bowcraft -> warfare engineeringbowcraft prior to warfare provides sense together in war the tensions on the wood and the mechanics are more advanced than whit the bow"s that asside i do follow dev a little bit whit this choiche top top this line"s aswel , choose u sayd -> replant. It is a foresters job.not a carpenter"s task .carpenter no needed?? door module, gate module, window module, shields, practice weapons, mallet and small board"s (all these just from the toolkit)the skil itself had all chests, benches, tables, alchemist table ect u wont have the ability to make a simple house whitouwth carpenter"s and if u setup on defending her base , hope u acquired someone may be to make bow and also arrows eals your no gone do lot on peak of her wall"s in armor whit swords ect. Setup on wipeing the end your naibers becouse they room robbin your cornfield? g luck whit no siege weapons in the futur (currently siege needs to be expanded, every in good time)
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AfLIcTeDPosts: 36Joined: 09 Apr 2016, 23:06

Re: Carpentry ability Line

through AfLIcTeD » 01 may 2016, 16:04


I didn"t say you wouldn"t need a carpenter, I claimed you wouldn"t require a dedicated one. Your no going to need that countless door modules, practices weapons etc, so contrasted to the other professions carpenters have it the easiest, due to the fact that they room not necessary to cut down and saw the wood, i beg your pardon is a huge component of a carpenters job.The main point really is to take it the extra occupational off the farmers and give to to the carpenters. They space going come be at the trees anyway they may aswell collection the sprouts and also replant them while they space there.

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AllicusTrue BelieverPosts: 4Joined: 17 Nov 2015, 23:46

Re: Carpentry ability Line

by Allicus » 01 may 2016, 20:32


I totally agree through this. Prior to the patch i was a carpenter and also a forester and also as other have I managed the trees the were cut down and also the quality. This has now been put right into the hands of the farmers who have a ton of various other things to execute than worry around trees, therefore this change doesn"t make lot sense.
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UbaciosamseBeta TesterPosts: 484Joined: 11 january 2015, 09:19

Re: Carpentry skill Line

through Ubaciosamse » 02 might 2016, 00:25


Well the reasonable behind this is a bit silly if u questioning me its prefer "planting trees...planting...farming is planting...fine put it in there"
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however yeah civilization should realise how flexible this video game can be so if end time people make appropriate suggestions the something favor this no fit it can be changed, and also I mean ideal discussions and also suggestions not rage and rant
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