L>. : Shades of silence : . — electric potential (Tales that Symphonia – Ex Skills)

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Ex Skills

Ex skills are usually extra ability thingies that you can have outside of equippable (is the a word? well it is NOW!) techs. These can do points like boost your max HP, rise max TP, boost max defense, whatever. The only capture is, you require Ex gems in bespeak to provide your characters Ex Skills. There are four different Ex skill levels (1-4), and each level has different Ex an abilities to pick from. ALSO, sometimes picking a certain mix of Ex skills (i.e., X because that lv 1, and Y for lv 2) can gain you a free (as in, girlfriend don”t need to waste one Ex Gem to obtain it) compound Ex Skill. You will certainly only acquire the link Ex ability if you use the right combination of Ex an abilities and then finish a fight (at the fight over display it will certainly say “X learned a new Compound Ex Skill!”). A warning, though: Ex an abilities can be one of two people T or S type, and if you equip sufficient Ex an abilities of one type your character will certainly go to that side (T or S). This is good if your character is stuck best in the middle in between T or S and therefore isn”t discovering any new skills. This is BAD, however, if you want your personality to be, let”s say, S, and also then you provide them a bunch of T Ex Skills, reason then your T-S gauge will begin going backwards and also eventually they”ll become T instead of S. This does NOT typical that they will certainly no longer be able to use their S techs. It DOES, however, average that they will start finding out T techs. You cannot have, for example, both Genis” Eruption/Explosion and also Genis” fire Lance in ~ the exact same time (there is a glitch that will enable you to have both Explosion and also Flame Lance, yet will not have accessibility to his Eruption tech. Please describe the FAQ web page for much more information). You can, however, have something favor Genis” Explosion and also Genis” Spark tide at once, though. (Thanks come my friend Lunar Eclipse (who is an extremely secretive and also doesn”t want his real name/email on here) for helping me through the technological details of Ex Skills. ♥ )

Lloyd

Standard

Ex LevelNameTypeDescription
1StrongSIncreases strength. Rises power of physics attacks.

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1ToughSIncreases defense. Decreases damage from physical attacks.
1TauntTTaunt opponents by pushing Z. Increases U. Strike gauge.
1Sharp-EyedTIncreases accuracy and physical attack damage on opponents with short evasion.
2VitalitySIncreases max HP.
2PersonalSIncreases mobility in cities and also dungeons.
2DodgeTIncreases evasion. To reduce physical damages from opponents with low accuracy.
2DashTIncreases mobility throughout battle.
3EternalSCombine with various other Ex an abilities for different effects.
3Guard PlusSDecreases the quantity of damage taken while guarding.
3SpiritTIncreases max TP.
3Add ComboTIncreases basic attack combo through one.
4ImmunitySOccasionally stop receiving status effects from foe attacks.
4Ability PlusSFollow a Special strike with a 2nd Special Attack.
4Sky ComboTIncreases midair an easy attack combo through one.
4Follow-upTIncreases the amount of time the foe staggers ~ a hit.
Compound
NameRequirementsDescription
Ex AttackStrong (lv 1 S)Tough (lv 1 S)Increases amount of damage dealt versus guarding enemies.
T. GuardStrong (lv 1 S)Taunt (lv 1 T)Avoid staggering if hit during a taunt (not constantly effective).
B. GuardSharp-Eyed (lv 1 T)Dash (lv 2 T)Avoid staggering if hit throughout a backstep (not always effective).
Critical UpStrong (lv 1 S)Personal (lv 2 S)Increases chances of a critical Hit.
L. UnisonTaunt (lv 1 T)Personal (lv 2 S)The Unison attack Gauge sometimes stays full after a Unison Attack.
Quick TurnTough (lv 1 S)Dash (lv 2 T)Able come turn roughly instantly also when dashing.
Run Away!Taunt (lv 1 T)Dash (lv 2 T)Reduces the lot of time essential to escape.
T. CancelTaunt (lv 1 T)Dodge (lv 2 T)Able to cancel Taunt by guarding.
Unison ForceTough (lv 1 S)Eternal (lv 3 S)Increases Unison attack power.
R. ArtsSharp-Eyed (lv 1 T)Sky Combo (lv 4 T)Able to assault after recovering from a midair hit.
Ex DefendVitality (lv 2 S)Dodge (lv 2 T)Occasionally stop staggering as soon as hit with physical attacks (not constantly effective).
Life UpVitality (lv 2 S)Eternal (lv 3 S)Max HP increases rarely.
Over LimitPersonal (lv 2 S)Eternal (lv 3 S)Over border time is increased.
RelaxDodge (lv 2 T)Spirit (lv 3 T)Recover TP during fight if no activity is taken for awhile.
Spirit UpEternal (lv 3 S)Spirit (lv 3 T)Max TP boosts rarely.
CounterGuard to add (lv 3 S)Follow-Up (lv 4 T)Press A as shortly as the personality guards to strike without any lag time.
Phys. StatusEternal (lv 3 S)Immunity (lv 4 S)Prevents physical ailments.
Sky AttackSky Combo (lv 4 T)Ability to add (lv 4 S)Use some Special assaults in midair.
Exp PlusTaunt (lv 1 T)Personal (lv 2 S)Eternal (lv 3 S)Increases lot of suffer earned.
Self CureTough (lv 1 S)Vitality (lv 2 S)Immunity (lv 4 S)Recover indigenous status results automatically.
Jump ComboSharp-Eyed (lv 1 T)Add Combo (lv 3 T)Follow-Up (lv 4 T)Able to link normal attacks after landing native a run attack.
TechnicalSpirit (lv 3 T)Add Combo (lv 3 T)Follow-Up (lv 4 T)Reduces the lot of TP consumed during battle.
Aerial GuardGuard to add (lv 3 S)Immunity (lv 4 S)Sky Combo (lv 4 T)Possible come guard in midair.
C. ComboGuard add to (lv 3 S)Follow-Up (lv 4 T)Ability to add (lv 4 S)Able to link combo assaults to counters.

Colette

Standard

Ex LevelNameTypeDescription
1StrongSIncreases strength. Increases power of physics attacks.
1ToughSIncreases defense. Decreases damages from physical attacks.
1TauntTTaunt adversaries by pushing Z. Increases U. Attack gauge.
1Sharp-EyedTIncreases accuracy and physical attack damage on opponents with short evasion.
2VitalitySIncreases max HP.
2PersonalSIncreses the duration of divine Bottle effect.
2DodgeTIncreases evasion. Reduce physical damage from adversaries with short accuracy.
2MagicalTIncreases intelligence. Rises power of spell attacks.
3EternalSCombine with other Ex skills for different effects.
3ResurrectSOccasionally recovery automatically.
3SpiritTIncreases max TP.
3LuckyTIncreases Luck.
4ImmunitySOccasionally avoid receiving status results from opponent attacks.
4Angel SongSDecreases the spreading time that Angel-type spells.
4Stat BoostTIncreases the effect of healing and spell-based condition boosts.
4Sky ComboTIncreases midair straightforward attack combo through one.
Compound
NameRequirementsDescription
Critical UpStrong (lv 1 S)Tough (lv 1 S)Increases opportunities of a crucial Hit.
Item FinderTough (lv 1 S)Sharp-Eyed (lv 1 T)Increases chances of recognize items ~ battles.
RegenerateStrong (lv 1 S)Taunt (lv 1 T)Recover HP and also TP during battle if no activity is taken for awhile.
Critical UpStrong (lv 1 S)Personal (lv 2 S)Increases possibilities of a critical Hit.
Gald FinderSharp-Eyed (lv 1 T)Dodge (lv 2 T)Occasionally boosts amount of Gald earned ~ battles.
L. UnisonTaunt (lv 1 T)Personal (lv 2 S)The Unison strike Gauge periodically stays complete after a Unison Attack.
T. CancelTaunt (lv 1 T)Dodge (lv 2 T)Able come cancel Taunt by guarding.
C. CounterStrong (lv 1 S)Eternal (lv 3 S)Damage rises when attack hits an attack enemy.
Pow HammerSharp-Eyed (lv 1 T)Lucky (lv 3 T)Occasionally respond to with Pow Hammer when attacked.
Super GuardTough (lv 1 S)Resurrect (lv 3 S)No damages taken if special Guard is used when the character”s health and wellness is low.
ReflectTough (lv 1 S)Immunity (lv 4 S)Occasionally reflect the damage back against the enemy.
NullifyVitality (lv 2 S)Dodge (lv 2 T)Occasionally nullifies got damage.
Life UpVitality (lv 2 S)Eternal (lv 3 S)Max HP increases rarely.
Over LimitPersonal (lv 2 S)Eternal (lv 3 S)Over border time is increased.
Life ThiefVitality (lv 2 S)Stat boost (lv 4 T)Recover HP in relationship to the number of successful access time landed.
Spirit UpEternal (lv 3 S)Spirit (lv 3 T)Max TP increases rarely.
Phys. StatusEternal (lv 3 S)Immunity (lv 4 S)Prevents physics ailments.
Spirit ThiefSpirit (lv 3 T)Stat boost (lv 4 T)TP recovers in relationship to the variety of successful hits landed.
Exp PlusTaunt (lv 1 T)Personal (lv 2 S)Eternal (lv 3 S)Increases amount of suffer earned.
ResilienceMagical (lv 2 T)Resurrect (lv 3 S)Angel song (lv 4 S)Prevent native staggering while spreading Angel-type spells.
Battle CryPersonal (lv 2 S)Stat boost (lv 4 T)Sky Combo (lv 4 T)Character status increases at the begin of the battle.
Exp plus ATaunt (lv 1 T)Personal (lv 2 S)Eternal (lv 3 S)Angel tune (lv 4 S)Increases the party”s earned experience (cannot be an unified with various other Ex Skills).
Item GetterSharp-Eyed (lv 1 T)Magical (lv 2 T)Lucky (lv 3 T)Stat rise (lv 4 T)Guaranteed to steal items when using item Thief and also Item Rover.
Angel”s TearEternal (lv 3 S)Resurrect (lv 3 S)Angel tune (lv 4 S)Stat rise (lv 4 T)Revive instantly once per battle.
S. GuardEternal (lv 3 S)Lucky (lv 3 T)Immunity (lv 4 S)Angel song (lv 4 S)Nullifies every physical ailments.

Genis

Standard

Ex LevelNameTypeDescription
1ToughSIncreases defense. Decreases damages from physics attacks.
1MagicalTIncreases intelligence. Rises power of spell attacks.
1TauntTTaunt opponents by pushing Z. Boosts U. Assault gauge.
1DodgeTIncreases evasion. To reduce physical damage from enemies with low accuracy.
2PersonalSIncreases the impacts of cooking.
2Guard PlusSDecreases the amount of damages taken while guarding.
2SpiritTIncreases max TP.
2DashTIncreases mobility throughout battle.
3EternalSCombine with various other Ex skills for different effects.
3E. GuardSIncreases element defense. Decreases damage from element attacks.
3Add ComboTIncreases straightforward attack combo by one.
3RhythmTPress A promptly while spreading spells to decrease casting time.
4ImmunitySOccasionally prevent receiving status effects from enemy attacks.
4Spell SaveSDecreases spreading time that the very same spell if the spell is interrupted by an enemy.
4Speed CastTDecreases spell spreading time.
4Spell ChargeTPress A after casting to collection the spell. Order activates at the finish of one attack.
Compound
NameRequirementsDescription
Magic BoostTough (lv 1 S)Magical (lv 1 T)Occasionally boosts the result of spells.
L. UnisonTaunt (lv 1 T)Personal (lv 2 S)The Unison assault Gauge occasionally stays full after a Unison Attack.
Lucky SoulMagical (lv 1 T)Personal (lv 2 S)Occasionally recuperate TP once the personality is knocked come the ground.
RollTough (lv 1 S)Dash (lv 2 T)Decreases quantity of incidental damage taken when knocked come the ground.
T. CancelTaunt (lv 1 T)Dodge (lv 2 T)Able to cancel Taunt by guarding.
Air BrakeTaunt (lv 1 T)Add Combo (lv 3 T)Increases the lot of time the adversary staggers as soon as hit through a midair attack.
RandomizerTough (lv 1 S)Rhythm (lv 3 T)Randomizes spell casting time.
RelaxDodge (lv 1 T)Spirit (lv 3 T)Recover TP during battle if no activity is taken because that awhile.
TechnicalMagical (lv 1 T)Spirit (lv 3 T)Reduces the amount of TP consumed during battle.
E. BlockGuard to add (lv 2 S)E. Safety (lv 3 S)Avoid staggering when hit through an elemental strike (not always effective).
Hard HitDash (lv 2 T)Add Combo (lv 3 T)Increases the quantity of time the opponent staggers as soon as hit with a an easy attack.
Over LimitPersonal (lv 2 S)Eternal (lv 3 S)Over limit time is increased.
RepriseDash (lv 2 T)Spell conserve (lv 4 S)Reduce casting time of a assignment the 2nd time that is offered in a row.
Spirit UpEternal (lv 3 S)Spirit (lv 3 T)Max TP boosts rarely.
Mag. StatusE. Security (lv 3 S)Immunity (lv 4 S)Prevent magical ailments.
Phys. StatusEternal (lv 3 S)Immunity (lv 4 S)Prevents physical ailments.
ReducerRhythm (lv 3 T)Speed cast (lv 4 T)Decreases TP consuption as soon as spell is provided twice in a row.
Nimble MageAdd Combo (lv 3 T)Spell fee (lv 4 T)Move around immediately after casting.
Blood SpiritMagical (lv 1 T)Guard plus (lv 2 S)E. Safety (lv 3 S)TP recovers once damaged.
Exp PlusTaunt (lv 1 T)Personal (lv 2 S)Eternal (lv 3 S)Increases lot of suffer earned.
Self CureMagical (lv 1 T)E. Guard (lv 3 S)Immunity (lv 4 S)Recover from status impacts automatically.
Spell DefenseGuard to add (lv 2 S)Spell conserve (lv 4 S)Spell charge (lv 4 T)May protect against staggering when hit v an elemental strike during order Charge.
Spell RevengeE. Guard (lv 3 S)Speed cast (lv 4 T)Spell fee (lv 4 T)Cast a novice spell when knocked away to execute the spell in midair.
ConcentrateRhythm (lv 3 T)Spell conserve (lv 4 S)Speed actors (lv 4 T)Spell charge (lv 4 T)Avoid staggering when casting.

Kratos

Standard

Ex LevelNameTypeDescription
1StrongSIncreases strength. Rises power of physical attacks.
1MagicalTIncreases intelligence. Boosts power of assignment attacks.
1TauntTTaunt opponents by pressing Z. Increases U. Attack gauge.
1DodgeTIncreases evasion. Decreases physical damage from enemies with short accuracy.
2VitalitySIncreases max HP.
2PersonalSRecover HP if the personality is moving within a town or dungeon.
2SpiritTIncreases max TP.
2DashTIncreases mobility throughout battle.
3EternalSCombine with other Ex skills for different effects.
3Guard PlusSDecreases the quantity of damage taken if guarding.
3SlasherTIncreases basic attack combos to 6 (not linkable to Special assaults after fourth).
3Super ChainTAble to attach level 1, 2, and 3 special assaults in any kind of order.
4ImmunitySOccasionally protect against receiving status results from adversary attacks.
4Speed CastTDecreases spell casting time.
4Sky ComboTIncreases midair an easy attack combo through one.
4Spell ChargeTPress A after spreading to collection the spell. Order activates in ~ the end of one attack.
Compound
NameRequirementsDescription
T. CancelTaunt (lv 1 T)Dodge (lv 1 T)Able to cancel Taunt by guarding.
T. GuardStrong (lv 1 S)Taunt (lv 1 T)Avoid staggering if hit during a taunt (not constantly effective).
Critical UpStrong (lv 1 S)Personal (lv 2 S)Increases possibilities of a crucial Hit.
Ex DefendDodge (lv 1 T)Vitality (lv 2 S)Occasionally prevent staggering once hit v physical assaults (not constantly effective).
RepriseMagical (lv 1 T)Personal (lv 2 S)Reduce casting time the a order the second time that is supplied in a row.
Skill BoostMagical (lv 1 T)Spirit (lv 2 T)Increases effectiveness and TP usage of skills.
ChivalryStrong (lv 1 S)Slasher (lv 3 T)Character status increases depending on number of females in battle.
Combo ForceTaunt (lv 1 T)Slasher (lv 3 T)Increases damage of combo hits.
Solid GuardDodge (lv 1 T)Guard plus (lv 3 S)Decreases lot of damage taken as soon as guarding for a set duration of time.
B. GuardSpirit (lv 2 T)Dash (lv 2 T)Avoid staggering if hit throughout a backstep (not always effective).
Ex AttackPersonal (lv 2 S)Dash (lv 2 T)Increases lot of damages dealt against guarding enemies.
HealingVitality (lv 2 S)Guard plus (lv 3 S)HP recovers during fight if character stands still.
Life UpVitality (lv 2 S)Eternal (lv 3 S)Max HP rises rarely.
Over LimitPersonal (lv 2 S)Eternal (lv 3 S)Over limit time is increased.
Spirit UpSpirit (lv 2 T)Eternal (lv 3 S)Max TP boosts rarely.
LandingSuper Chain (lv 3 T)Sky Combo (lv 4 T)Decreases quantity of time personality is unable to relocate after landing.
Phys. StatusEternal (lv 3 S)Immunity (lv 4 S)Prevents physics ailments.
Dash GuardMagical (lv 1 T)Dash (lv 2 T)Guard to add (lv 3 S)Avoid staggering as soon as hit v magic if dashing (not always effective).
Exp PlusTaunt (lv 1 T)Personal (lv 2 S)Eternal (lv 3 S)Increases amount of endure earned.
Super BlastEternal (lv 3 S)Slasher (lv 3 T)Super Chain (lv 3 T)Able to attach Special assaults after sixth hit of Slasher.
Aerial GuardGuard plus (lv 3 S)Immunity (lv 4 S)Sky Combo (lv 4 T)Possible come guard in midair.
ConcentrateSuper Chain (lv 3 T)Speed cast (lv 4 T)Spell charge (lv 4 T)Avoid staggering if casting.
Spell RevengeGuard to add (lv 3 S)Speed cast (lv 4 T)Spell fee (lv 4 T)Cast a novice spell while knocked away to execute that spell in midair.
Aerial SpellSpeed cast (lv 4 T)Sky Combo (lv 4 S)Spell fee (lv 4 T)Cast a an easy spell automatically after a midair attack.

Raine
Standard
Ex LevelNameTypeDescription
1ToughSIncreases defense. Decreases damage from physical attacks.
1MagicalTIncreases intelligence. Boosts power of assignment attacks.
1TauntTTaunt adversaries by pushing Z. Boosts U. Strike gauge.
1DodgeTIncreases evasion. Decreases physical damages from opponents with low accuracy.
2E. GuardSIncreases elemental defense. Decreases damage from element attacks.
2PersonalSDecreases non-battle TP consumption to 1 at save Points.
2SpiritTIncreases max TP.
2NeutralizerTOccasionally nullifies got damage.
3EternalSCombine with other Ex skills for various effects.
3Guard PlusSDecreases the amount of damage taken while guarding.
3Add ComboTIncreases an easy attack combo by one.
3Speed CastTDecreases spell spreading time.
4ImmunitySOccasionally avoid receiving status results from foe attacks.
4Spell SaveSDecreases casting time that the same spell if the assignment is interrupted by one enemy.
4Item ProTDecreases the quantity of time personality is can not to relocate after utilizing items.
4HappinessTOccasionally boosts the lot of Gald and also Experience earned ~ battles.
Compound
NameRequirementsDescription
T. CancelTaunt (lv 1 T)Dodge (lv 1 T)Able come cancel Taunt through guarding.
Magic BoostMagical (lv 1 T)Tough (lv 1 S)Occasionally rises the result of spells.
L. UnisonTaunt (lv 1 T)Personal (lv 2 S)The Unison assault gauge occasionally stays complete after a U-Attack.
RelaxDodge (lv 1 T)Spirit (lv 2 T)Recover TP during fight if no activity is taken because that awhile.
Unison ForceTough (lv 1 S)Eternal (lv 3 S)Increases Unison assault power.
Lucky SoulMagical (lv 1 T)Add Combo (lv 3 T)Occasionally recover TP when the personality is knocked to the ground.
Anti-ElementE. Guard (lv 2 S)Neutralizer (lv 2 T)Occasionally mitigate elemental damage by half.
E. BlockE. Guard (lv 2 S)Guard add to (lv 3 S)Avoid staggering once hit through an elemental strike (not always effective).
Over LimitPersonal (lv 2 S)Eternal (lv 3 S)Over border time is increased.
Spirit UpSpirit (lv 2 T)Eternal (lv 3 S)Max TP rises rarely.
Nimble MagePersonal (lv 2 S)Speed cast (lv 3 T)Move around immediately ~ casting.
Mag. StatusE. Security (lv 2 S)Immunity (lv 4 S)Prevents wonder ailments.
Lucky MagicNeutralizer (lv 2 T)Happiness (lv 4 T)Occasionally actors magic without consuming TP.
TechnicalSpirit (lv 2 T)Item agree (lv 4 T)Reduces the amount of TP consumed during battle.
Hard HitSpeed actors (lv 3 T)Add Combo (lv 3 T)Increases the lot of time the adversary staggers once hit through a straightforward attack.
Phys. StatusEternal (lv 3 S)Immunity (lv 4 S)Prevents physics ailments.
Auto AidGuard to add (lv 3 S)Item pro (lv 4 T)Occasionally cast very first Aid instantly when damaged.
ReducerAdd Combo (lv 3 T)Spell save (lv 4 S)Decreases TP consumption when spell is supplied twice in a row.
Blood SpiritMagical (lv 1 T)E. Guard (lv 2 S)Guard add to (lv 3 S)TP recovers as soon as damaged.
EXP PlusTaunt (lv 1 T)Personal (lv 2 S)Eternal (lv 3 S)Increases quantity of suffer earned.
Self CureTough (lv 1 S)E. Guard (lv 2 S)Immunity (lv 4 S)Recover indigenous status results automatically.
Item MasterNeutralizer (lv 2 T)Item agree (lv 4 T)Happiness (lv 4 T)Increases the efficiency of items used on Raine during a battle.
Quick SpellNeutralizer (lv 2 T)Spell conserve (lv 4 S)Happiness (lv 4 T)Occasionally usage a spell without any type of casting time.

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ConcentrateSpeed cast (lv 3 T)Spell save (lv 4 S)Item agree (lv 4 T)Happiness (lv 4 T)Avoid staggering while casting.