I"m no a pan of the transforms to these two things. Having a 3-4% chance to get food poisoning from eating cooked food and dysentery from drinking boiled water seems choose such a short chance however it wake up much much more often. In a ridge of 10 grilled meat I acquire food poisoning from at least 2 the the pieces. Ns was getting dysentery so commonly that ns quit provided up on drinking boiled water and also put a allude in to cooking so I can make the teas. I"m nearby to offering up on food preparation food and just beginning to live turn off the magically refilling vending makers for my food. Either the tooltip doesn"t complement up to what the actual percentage opportunity is or I"m the must unlucky survivor over there has ever before been.

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Sjustus548


Posted October 18, 2019

Sjustus548

Members
Author
Posted October 18, 2019
...What is it v you people and also trying to use logic to safeguard dumb style decisions when you deserve to look at a blueprint or kill freaking zombies and also magically be able to craft a god damn gyrocopter top top a workbench. There comes a allude where you need to prioritize stuff being funny over "realism".

 

I"ve never understood people quoting realism when talking about mechanics in a video game. Oh you are fine v zombies, ability points, reviving after girlfriend die, and also everything choose that yet you attract the heat at whether you obtain food poisoning from specific foods or not?


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Limdood


Posted October 18, 2019

Limdood

Members
Posted October 18, 2019

Better food preparation skill must equal lower food poisoning chance?

 

Who says that the food poisoning is from bad cooking?

 

This is the zombie apocalypse. Over there are pets running around, numerous of i m sorry are currently diseased and also rotting. That KNOWS how the zombie pester is influence the deer, snakes, chickens, wolves, rabbits, and also boars in the game. Are they diseased with some type of the zombie plague? are they simply diseased in general? Sick?

 

There are likewise burned forests, rotting corpses, and also radiation area in the world...and we"re drinking standing groundwater? We intend a small bit of boil to totally remove the danger from act that? We"re also eating tree grown in endangered soil, affected by that knows what toxins and radiation. Heck, "rotting flesh" is also one that the ingredient in the farm plots. This meat is hurt by part zombie-making super-plague, don"t forget. And also we"re eating corn get an impression in it, and also surprised once we acquire sick.

 

The lore, and also common sense, fully supports the sickness chance from non-canned food.

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What"s more, it"s a gameplay decision together well....If food should have a danger linked with it, and the Devs seem come think so, then they must be somewhat balanced. Canned food requires an increase front threat of zombies and also death and also infection in order to loot it. It additionally isn"t infinite renewable. Grown food has actually no inherent risk increase front, yet you can lose all the food you ate and an ext if the food poisoning hits. It requires an investment of time, effort, possibly skills, and land area though, so the danger for the grown food is tempered rather by the reality that if you have the right to mass create enough that it, then the risk of losing your food to food poisoning is significantly mitigated.