PASSIVE - opponents hit by your an easy Attacks are burned, acquisition 16 Physical damages (+5% of her Physical and also Magical Power) over 2s and also have their assault Speed decreased by 4.5%. Tropical Monsters take it 4x the lot of damage and restore 3% Health and 5% Mana as soon as they die if they room burned. This result can stack as much as 3 times. Have the right to be upgraded at level 20.

You are watching: Osiris joust build


*

*

Using this article will allow you to teleport up to 45 systems away instantly. This item can not be provided if you have taken or dealt damage in the critical 3s. Cooldown - 140s.


*

PASSIVE - If you have actually not bring away or dealt damages in the last 5s and also hit an enemy god, jungle Monster, or tropical Boss, they instantly take 20% of your Maximum wellness as physical Damage and also are slowed by 20% because that 5s.


PASSIVE - enemies hit by her damaging abilities take an additional 20 Physical damages + 15% of her Physical power over 2s.


PASSIVE - deserve to only be constructed by Assassins or Warriors. If you drop listed below 40% HP you become Berserk because that 5s. Berserk provides 30 physical Power and 20% strike Speed.


PASSIVE - for every non-ultimate capacity on cooldown you gain a stack of Cruelty. Each stack offers 10 physical Power and also 3% physical Lifesteal.


PASSIVE - her abilities deal an additional 3% the the targets maximum wellness as physical Damage. If you have actually over 200 physics Power, your capacity bonus damages scales up. This impact reaches a maximum of 6% preferably Health damages at 400 physical Power. Succeeding hits top top the same target execute 75% bonus damages for the next 3s.


Using this item removes Crowd manage Effects and makes you immune to brand-new ones because that 2s. Cooldown - 160s.


Using this items will permit you to teleport approximately 45 systems away instantly. This item deserve to not be used if you have taken or dealt damages in the critical 3s. Cooldown - 140s.


PASSIVE - Your simple Attacks deal +25 True Damage and also your Abilities transaction +35% damage versus jungle Monsters. Once a tropical Monster is eliminated you are revived for 10% the the Monster"s Health and 25 Mana. Have the right to be upgraded at level 20.


Using this item will permit you to teleport up to 45 devices away instantly. This item can not be supplied if you have taken or dealt damage in the critical 3s. Cooldown - 140s.


PASSIVE - After casting an capability your next straightforward Attack deals an additional 80 True Damage. After ~ hitting a simple Attack empowered through Bumba’s Hammer, your active cooldowns are reduced by 1s and also you are healed because that 5% of your Maximum Health.


PASSIVE - Every 15 seconds you get a block stack if you have at least 100 full Protections indigenous items, preventing the next simple Attack from damaging you. Because that each added 100 total Protections from items the max. Stacks increases, approximately a lid of 3.


Using this item removes Crowd regulate Effects and also makes friend immune to brand-new ones for 2s. Cooldown - 130s.


Using this items will enable you to teleport approximately 45 devices away instantly. After using this items you gain a 10% damage Mitigation Buff because that 2s. This item deserve to not be used if you have actually taken or dealt damage in the critical 3s. Cooldown - 120s.


PASSIVE - opponents hit by your basic Attacks are burned, acquisition 16 Physical damage (+5% of your Physical and also Magical Power) end 2s and have their attack Speed diminished by 4.5%. Tropical Monsters take it 4x the amount of damage and also restore 3% Health and 5% Mana when they dice if they space burned. This effect can stack approximately 3 times. Can be upgraded at level 20.


Using this article will enable you come teleport up to 45 systems away instantly. This item can not be offered if you have taken or dealt damages in the critical 3s. Cooldown - 140s.

See more: Eliminate Others With The Assistance Of A Friend Fortnite Season 9


PASSIVE - opponents hit by your basic Attacks room burned, taking 60 physical damages over 2s and also have their assault Speed slowed by 10%. Tropical Monsters and Bosses take it 4x damage and restore 3% Health and 5% Mana once they dice if they space burned. This effect can stack approximately 4 times.