Play Online: Pre-Civilization: bronze AgeDeveloper: Mikhail Vasilyev & Andrew SchmittGenre: Simulation, StrategyBloody Night GuideList that Upgrades in Pre-Civilization: bronze Age6000 - 4000 year B.C.Primitive FarmingDescription: Unlocks the occupation farming. 15 civilization grow 2 food each.Requirements: Nothing.Primitive animal BreedingDescription: Unlocks the occupation animal breeding. 2 human being procure 3 food each.Requirements: 1 research study Point, Primitive Farming.CattleDescription: animal breeding + 5 max. + 0.5 Food to animal breeding every worker. Unlocks the building of the Corral.Requirements: 1 study Point, Primitive pet Breeding.CultivationDescription: farming + 30 max. + 0.3 Food every worker.Requirements: 1 research Point, Primitive Farming.Mudbrick ConstructionDescription: populace limit + 10 max. Unlocks the building of the Mudbrick structures.Requirements: 1 study Point.Advanced stone ToolsDescription: Unlocks the occupation production. 2 people produce 4 production each.Requirements: 1 research study Point.MiningDescription: production + 5 max. + 1 Production allude per worker.Requirements: 1 research study Point, Advance rock Tools.Advanced stone WeaponsDescription: stamin + 30%. Unlocks the building of the Barracks.Requirements: 1 research Point, Advanced rock Tools.MysticismDescription: Unlocks the occupation worshipping. 2 world produce 4 society points each.Requirements: 1 research study Point.4000 - 3000 year B.C.BoatDescription: Unlocks the occupation fishing. 10 world procure 6 food each. Unlocks the structure of the Wharf.Requirements: 1 study Point, 4000 B.C.OarDescription: Fishing + 20 max. + 1 Food per worker.Requirements: 1 research study Point, 4000 B.C. And also Boat.Veterinary MedicineDescription: pet breeding + 30 max. + 0.3 Food to animal breeding every worker.Requirements: 1 research Point, 4000 B.C. And Cattle.IrrigationDescription: agriculture + 500 max. + 0.2 Food every worker.Requirements: 1 study Point, 4000 B.C. And also Cultivation.BreadDescription: + 0.5 Food every worker. Populace limit + 200 max.Requirements: 1 study Point, 4000 B.C. And Cultivation.TradeDescription: + 20% to society and production growth. Unlocks the structure of the Marketplace.Requirements: 1 study Point, 4000 B.C. And Bread.Stonebrick ConstructionDescription: populace limit + 1000 max.Requirements: 1 research study Point, 4000 B.C., Mudbrick Construction and Mining.Copper WorkingDescription: manufacturing + 70 max. + 1 Production point per worker.Requirements: 1 research study Point, 4000 B.C. And Mining.MetallurgyDescription: manufacturing + 100 max. Unlocks the building of the Smithy.Requirements: 1 research study Point, 4000 B.C. And also Copper Working.Copper WeaponsDescription: toughness + 50%.Requirements: 1 study Point, 4000 B.C., Copper Working and also Advanced stone Weapons.PolytheismDescription: Worshipping + 50 Max. + 1 society point every worshipper. Unlocks the structure of the Temple.Requirements: 1 research study Point, 4000 B.C. And also Mysticism3000 - 2000 years B.C.SailDescription: Fishing + 100 max. + 1 Food every worker.Requirements: 1 research Point, 3000 B.C. And also Oar.Selective BreedingDescription: animal Breeding + 1000 max. + 1 Food every worker.Requirements: 1 research Point, 3000 B.C. And Veterinary Medicine.PloughDescription: agriculture + 5000 max. + 0.3 Food per worker. Unlocks the building of the GranaryRequirements: 1 research study Point, 3000 B.C. And also Irrigation.CurrencyDescription: + 20% to society and manufacturing growth.Requirements: 1 research study Point, 3000 B.C. And Trade.WritingDescription: + 20% culture. Unlocks the building of the Library.Requirements: 1 study Point, 3000 B.C. And also Trade.Code of LawDescription: populace limit + 8000 max.Requirements: 1 research study Point, 3000 B.C. And WritingCity PlanningDescription: populace limit + 20000 max. Unlocks the building of the Walls.Requirements: 1 research Point, 3000 B.C. And Code the LawMegastructureDescription: Unlocks the building of the Wonder that the World and also the possibility to success the game.Requirements: 1 research study Point, 3000 B.C., Stonebrick Construction and Code that Law.Bronze WorkingDescription: production + 1000 max. + 1 Production allude per worker. Unlocks the building of the Mine.Requirements: 1 research Point, 3000 B.C. And also Metallurgy.Bronze WeaponsDescription: stamin + 60%.Requirements: 1 research study Point, 3000 B.C., bronze Working and also Copper Weapons.RidingDescription: stamin + 100%.Requirements: 1 research Point, 3000 B.C. And also Copper Weapons.MonotheismDescription: Worshipping + 1000 max. + 1 society per worshipper.Requirements: 1 study Point, 3000 B.C. And PolytheismList of buildings in Pre-Civilization: bronze AgeMudbrick HousesDescription: populace + 100 max.Requirements: Technology: Mudbrick Construction, manufacturing Points: 80.BarracksDescription: strength + 100%Requirements: Technology: Advanced stone Weapons, manufacturing Points: 400.CorralDescription: animal breeding + 20 max. + 1 Food to animal breeding every working.Requirements: Technology: Cattle, production Points: 1.0K.WharfDescription: Fishing +100 max. + 1.5 Food per fishing.Requirements: Technology: Boat, manufacturing Points: 5.0K.TempleDescription: Worshipping + 100 max. + 2 society per worshipper.Requirements: Technology: Polytheism, production Points: 9.0K.SmithyDescription: production + 500 max. + 2 Production point per worker.Requirements: Technology: Metallurgy, manufacturing Points: 23K.MarketplaceDescription: + 20% to culture and production growth.Requirements: Technology: Trade, manufacturing Points: 40K.LibraryDescription: culture + 50%.Requirements: Technology: Writing, manufacturing Points: 150K.GranaryDescription: agriculture + 30000 max. + 0.7 Food come farming per worker.Requirements: Technology: Plough, production Points: 400K.MineDescription: manufacturing + 8000 max. + 1 Production allude per worker.Requirements: Technology: bronze Working, manufacturing Points: 700K.WallsDescription: toughness + 600%.Requirements: Technology: City Planning, production Points: 1.0M.Wonder the the WorldDescription: VictoryRequirements: Technology: Megastructures, production Points: 2.5M.Pre-Civilization: Bronze age WalkthroughNotes- You deserve to ignore risk for at the very least most the the very first age which method have no safety if you have populace space, development is much much more important.- as soon as someone assault you, the color decides what you need to do. If the is Green, choose that option. Red is short odds of success. Yellow is fifty percent way. Enemy army Strength; If the is green and also you choose to fight and get 10% bonus to Strength. Opponent Leader Cunning; If the is green and you choose to cheat. Over there is no bonus or loss many of the time. Lastly, select Flee if both space red and also you can"t purchased to lose people.- in ~ the start you actually want to it is in attacked. That means you get to fight and get the +10% stamin from fight experience over and also over if you"re still in the an initial age. That added strength allows you keep people off security duty in the later periods so win becomes lot easier.- Cheat dumb opponents when friend can, as it outcomes in no loss, i beg your pardon is quite precious in the later dynasty.- despite the above tip, its actually pretty safe to have risk up to about 25-35%.- The stamin of your guards has nothing to carry out with no the stats that enemies, nor her odds of to win a fight versus enemies.- Don"t bother acquiring fishing. I"m not certain if it gets better than farming because that a every worker rate, yet you can prosper fast sufficient without fishing. However especially helpful until ~ you"ve beaten the game.- other than that, success rides greatly on luck, so among the only methods to get victory is store trying and also hope for far better luck.StrategyThe an initial tech friend should acquire is the Primitive animal Breeding. After part experimentation, focusing exclusively on pet farming appears to work best. I imply you finest is come gnore the fishing and also farming routes. Agriculture is only valuable when you must earn extra food and to unlock the pyramid update & the city plan upgrade. If fishing gives the most food every person, concentrating on it gives you a slow start, and also its max workers boosts too slowly. The following most vital thing to population growth is cultural growth because that technology, however you don"t unlock the Monotheism, for this reason you"ll have to make early with getting Mudbrick building and construction next for a greater population cap. Proceed to focus on breeding, placed all your guy onto pet breeding. Build Mudbrick dwellings as shortly as possible. Once you going come hit roughly 4000 year B.C., unlock Advance rock Tools and Mining quickly! This will enable you have actually a smooth shift to the following dynasty, becuase girlfriend will require Brickstone building to boost your population. Wisely investing her points right into Bread and also Trade whenever girlfriend can.Trade add to 20% to culture and production growth and the ability to develop marketplace. Marketplace also add another 20% to culture and production growth which is for sure helping because you will quickly going to focus on manufacturing growth. Starting production beforehand can be the difference between victory and failure, but do not overdo it.
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By the time you with the last age, you have enough population to start mega-focusing ~ above production. Switch her massive populace into production and also whip the end the pyramid in a issue of turns.Pre-Civilization: Bronze age Walkthrough